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. https://venturebeat.com/2019/01/26/internet-infrastructure-isnt-ready-for-the-ar-cloud-but-thats-changing/
blog article
INTERNET INFRASTRUCTURE ISN’T READY FOR THE AR CLOUD, BUT THAT’S CHANGING
Soon you will be able to aim your smartphone at a restaurant window, and the available reservation times will instantly pop up on your screen. If you don a pair of 5G-enabled glasses, you will be able to see the weekly promotions at your local supermarket through your lenses before you set foot in the store. This is the world augmented reality (AR) promises to deliver.But despite the boom of software development kits such as Apple’s ARKit, Google’s ARCore, Amazon Sumerian, and the continued development of Microsoft’s Mixed Reality ecosystem, the uptake of consumer AR has been slow. One reason for the slow uptake is that the current infrastructure is not robust enough to support the mass adoption of AR. Pokémon Go — the AR game that launched to mass hysteria in summer 2016 — showed the limitations of the current cloud infrastructure for AR. VISHY NIRAKARI READ MORE